Initialize engine version: 5.3.4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon (TM) R9 390 Series (ID=0x67b1)
    Vendor:   ATI
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\App42-Unity3D-SDK-4.0.1.dll (this message is harmless)
Loading C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\App42-Unity3D-SDK-4.0.1.dll into Unity Child Domain
- Completed reload, in  0.043 seconds
Platform assembly: C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\livei\Documents\Windows\x86\DLYH_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.423351 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2a4c -> priority: 1 
  Thread -> id: 23d0 -> priority: 1 
game exists
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.677913 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 940.
Total: 0.424814 ms (FindLiveObjects: 0.033353 ms CreateObjectMapping: 0.029549 ms MarkObjects: 0.344357 ms  DeleteObjects: 0.017261 ms)

game start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

